Mikhail Merkurieff
3D Character/VFX Artist and Animator
Profile
I have over 7 years industry experience. My expertise covers nearly the entire CG Character pipeline: concept, modeling, texturing, surface sculpting, rigging, and animation. I’m known for being exceptionally artistic as well as technically savvy. I’ve certainly covered a lot of ground in the CGI world having worked in video games, television, film, and product visualization.
Experience
2007 to Present- Mercenary Arts- Owner Artist
I handle all aspects of the CG character pipe line short of final rendering and composite. This includes concept art, modeling, texturing and displacement surface sculpting, rigging, and finally animation.
2008 to Undetermined- Lumenas Animation Studios- Artist
Responsible for hyper-detailed character surface sculpting for feature film. Secondary responsibilities included hyper-detailed surface sculpting for props and modeling of characters. (project currently delayed)
Jan-Aug 2008- Sensory Sweep Studios- Technical Artist
I was responsible for building, texturing, rigging, and animating characters, modeling, texturing, and lighting levels, and helping resolve game play and engine issues when it came to the implementation art assets. We produced games for the Nintendo DS, Wii, Playstation 2, and Xbox.
Feb 2006 to Apr 2007- Sandman Studios- Artist Animator
Essentially I was the character department when I first started. I was responsible for or had a hand in all aspects of the character pipeline. While there we produced several 5-8 minutes animated shorts, TV commercials, and VFX for television shows and film.
2003 to Feb 2006- Avalanche Studios/Buena Vista Games- Artist
Primary responsibilities were animating in-game cut scenes. Other responsibilities included character and object modeling, texture painting, rigging, and game animation. I helped produce 7 published games.
Education
2000 to Present- Brigham Young University
Acquiring BFA, Emphasis in Computer Animation (Course Classes Complete)
Student Films that received Student Emmys:
2005 Pet Shop, Technical Director
2006 Noggin, Story Concept
Software Expertise
MAYA
Mudbox
ZBrush
Photoshop
Motion Builder
Hash Animation Master
MS Office
www.mercenaryarts.com • Contact
7785 Windhover Rd • Eagle Mountain, Utah 84005 • Phone (801) 789-8498
